WebRT @dreadhelm: How does one find a group to play TTRPGs with? I run 3 campaigns: D&D 5e, Castles & Crusades, and Old School Essentials. Here's the trick: Don't try to find TTRPG players. Just invite your friends, teach them how to play, and turn them into TTRPG players. 13 Apr 2024 16:39:33 WebFor the greatclub wielded by the stone giant Vurgatt, see Shatterspike (club). Shatterspike is a magical longsword with the special ability to break enemy weapons and other objects. Shatterspike is a typical longsword. Shatterspike is a magically enhanced longsword. It has the special ability to attack and damage objects to great effect, and in the hands of a …
D&D 5E Shatterspike in 5E: breaking an enemy
WebD&D 5th Edition Compendium. Type to search for a spell, item, class — anything! Searches must be at least 2 characters. * Would you like to use search filters? search filters. Hold down the Ctrl (windows) / Command (Mac) button to select or deselect multiple options. WebMar 21, 2024 · Shatter 5e D&D Guide [2024] The Shatter spell is a flavorful damage spell that can have a variety of uses. Doing damage to objects, in addition to enemies, does provide some room for creativity. It is one of the spells that really depends on the type of game you play to determine how useful it can be. The rules for Shatter are found in the ... philipp steck
Shatterspike Dungeons & Dragons Lore Wiki Fandom
WebOct 20, 2024 · The DMG has rules for breaking objects. The AC in those rules assume you easily strike and instead determine whether you do significant damage rather (it says so), kind of like heavy armor. However, with an attended object it ought to be harder to pull off. 3e would have you make multiple rolls... WebUsed as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain, such as vials, bottles, flasks, jugs, windows, mirrors, and so forth. All such … WebDamage/Effect. Thunder. A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed. philipps technical consultants