IPropertyPreview interface in UnityEngine.Timeline Other Versions Leave feedback Description Implement this interface in a PlayableAsset to specify which properties will be modified when Timeline is in preview mode. Public Methods GatherProperties Called by the Timeline Editor to gather properties requiring preview. Did you find this page useful? Web前言. 这里将Cinemachine的Timeline相关的代码复制出来,为扩展提供一些模板,原理还请参看之前的Timeline自定义. CinemachineTrack using System; using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; namespace Cinemachine.Timeline { [Serializable] [TrackClipType(typeof(CinemachineShot))] …
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WebAug 30, 2024 · IPropertyPreview does not revert changed properties after disabling preview mode Timeline - Aug 30, 2024 Reproduction steps: 1. Download project "TimelineTest.zip" and open in Unity 2. Select object "Tester" in Hierarchy 3. "Tester" property Intensity equals 1 4. Select object "Director" in Hierarchy 5. Disable Preview mode in Timeline 6. WebApr 30, 2024 · 前言. 这里将Cinemachine的Timeline相关的代码复制出来,为扩展提供一些模板,原理还请参看之前的Timeline自定义. CinemachineTrack using System; using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; namespace Cinemachine.Timeline { [Serializable] [TrackClipType(typeof(CinemachineShot))] … green stream lending contact
Interface IPropertyPreview Timeline 1.6.4
Web/// [Serializable] [NotKeyable] public class ControlPlayableAsset : PlayableAsset, IPropertyPreview, ITimelineClipAsset { const int k_MaxRandInt = 10000; static readonly List k_EmptyDirectorsList = new List (0); static readonly List k_EmptyParticlesList = new List (0); /// /// GameObject in the scene to control, or the parent of the ... WebIPropertyPreview interface in UnityEngine.Timeline 切换到手册 描述 在 PlayableAsset中实现此接口,以便指定当 Timeline 处于预览模式时哪些属性将被修改。 公共函数 … WebInterface IPropertyPreview Implement this interface in a PlayableAsset to specify which properties will be modified when Timeline is in preview mode. Namespace: UnityEngine.Timeline Syntax public interface IPropertyPreview Methods GatherProperties(PlayableDirector, IPropertyCollector) fnaf rip off toys